I've been thinking for a long time about converting my SWTOR characters into "iconics" for Capes & Rayguns, but some of them have names that simply don't work. So, I went into a Star Wars name generator, did some work and some manual massaging, and came up with my name conversion for all of my SWTOR characters, including the three that I haven't yet made. Although there's no reason why those can't have names that work for both. Most of my Wave 2 and beyond characters need very little change; the only ones I'm changing are ones where I borrowed names from Capes & Rayguns planets or some other source to begin with. I did leave one, even though the name is also a Capes & Rayguns background character. If it even comes up, the same name can be a source of comedic confusion on occasion. With trillions and trillions of people in the galaxy, mostly all speaking the same language, the same name coming up sometimes isn't ridiculous. Even if all he does is get weird questions and have to say "no relation" like Michael Bolton in Office Spaces, well... it adds a slight level of verisimilitude that it happens on occasion. He'll make a big deal about the double r pronunciation, since the "king" of Outremer is Kar Tanus VII—not exactly the same name. I dunno. Little in-joke, I guess.
Anyway, here's the list of SWTOR characters and their "new" Capes & Rayguns name. If it wasn't ridiculously overpriced to do, I'd actually change the names of the characters in the game to match too, but... y'know, it is ridiculously overpriced, so I won't.
The last three are in gray; I've planned those characters but haven't yet created them. For all of them, I'm thinking of using the new Mirialan colors to make them look like new kinds of alien humans in funky colors. I wish that I could do that with the actual human and cyborg selection, but Mirialan is better than not even available at all, I suppose. And the bold, red ones are ones where the names changed. Sometimes, the name change was minor. Even for the terrible names from my Wave I, I tried to keep them as part of the name so it's easy for me to immediately remember who it was, unless that wasn't doable.
Wave I characters
- J'ohhn → Johhn Tanau
- Graggory → Gragg Typho
- Lu'ukke → Luukke Denor
- Phillip'pion → Ran Walden
- M'at Thew → Castant Grene
- M'aar'k → Maark Halcyon
- Hutran Thanatos → Hutran Cthonall
- Vant Galaide → Vant Gavenk
- Taul Kajak → Taul Kajak
- Anstal Tane → Anstal Tane
- Embric Stane → Embric Stane
- Revecca Arden → Tiona Jissard
- Phovos Maledict → Daivik Mal
- Vandal Guent → Vandal Guent
- Karr Tanus → Karr Tanus
- Saxon Hettar → Saxon Hettar
- Vash Galaide → Vash Gavenk
- Gändalf Greyhame → Drice Orden
- Beorn Hengest → Crix Menall
- Wulf Hengest → Wulf Hengest
- Haul Romund → Haul Romund
- Gael Heckett → Gael Heckett
- Mirabeau Tane → Maxir Remarch
- Codon Veile → Cadan Vael
- Iakar Kodo → Iakar Kodo
- Goth Severax → Goth Severax
- Jado Vikunn → Jado Vikunn
- Kenth Juun → Kenth Juun
- Garo Pavanik → Garo Pavanik
- Thanatos is a planet in the setting already. Kind of the equivalent to Korriban, in fact. It's also a Greek personification of death, and the word has been used in D&D as Orcus' realm. It's a little too on-the-nose, and I needed another option for Hutran's last name.
- Galaide is a confederation of planets. I had two characters with that as a last name; I changed them both to Gavenk—similar enough, yet not repeated with the planetary group, where I might well set Capes & Rayguns action, after all. I still haven't decided if they're long-lost brothers or cousins or something.
- Revecca is a name from another fantasy setting of mine that I just borrowed, and is obviously based on Rebecca. Arden is from Dale Arden, Flash Gordon's love interest, so it's a "literary" reference. The whole name being changed for Capes & Rayguns made sense.
- Phovos Maledict was a similar spelling tweak to Phobos, the name of Mars' moon and a companion of the Roman God Mars, named for the Greek god of fear. Maledict is from malediction, an unusual English word that is more or less equivalent to curse. Since Benedict, the good equivalent was a name, I thought why not Maledict? The name works fine as a Sith warrior in Star Wars, but is a little too in-jokey for Capes & Rayguns.
- Gändalf Greyhame is obviously the same character from Lord of the Rings. Even adding his "late name" I had to have a special character to make the system take it. I tried to make my character look as much like him as I could too. I don't know that I'd even use him as an iconic, but if I do, he needs a new name for obvious reasons.
- Beorn Hengest is a little bit too on the nose too, especially if I keep Wulf Hengest. Beorn is well-known from The Hobbit, but the name is just the Anglo-Saxon word for bear followed by the Anglo-Saxon word for stallion. The name was fine, but one of the two of the characters needed to change, I think.
- Mirabeau Tane was a little bit of an esoteric historical reference, and Tane is already the last name of another character who's clearly not related. Mirabeau is kind of a stupid name anyway, in retrospect.
- Codon Veile is actually a cool name, but both Codon and Veile are planetary systems in the Capes & Rayguns setting.
- Psarians can stand in for the Sith species (sometimes) and the Imperial zabraks (Darth Mauls)
- Altairans can stand in for Chiss, although the eyes will be wrong. I guess with the new customization, you can make blue-skinned Mirialans too. And red-skinned ones, for that matter. Thank you upcoming Wave V characters...
- Sereans don't really have an exact equivalent in SWTOR, although they take the place, mostly, of the Sith species in the fiction, and they look more like Rattataki with white hair.
- I have two green-skinned Mirialan characters, but not really much going on with green skinned aliens in Capes & Rayguns. In theory I have the Ubrai, but I've never actually used them. Maybe I need to have a green-skinned "ethnicity" of Altairans who are just a different colored race among them or something?
- What about the Republic zabraks? I have one character of them. Maybe he can be a skiffer? I imagined them as more inhuman than that, but I dunno. Maybe it's the closest I can get in SWTOR. Or maybe I just need to race-swap Crix Menall to be something else.
- If they'd given all of the exotic skin tones to the human/cyborg characters instead of Mirialan, I'd be able to make pretty much all of the characters that I want to from Capes & Rayguns in SWTOR, and mostly using the human race even. I'm still a little irked that they did it that way.
Blue is post-retirement, i.e., doing or having done expansions after Shadow of Revan, where your companions reset and your companion menu changes. Right now, I've only got one, but M'at Thew will probably join this group when I get around to it. Whether I do more than just those two or not is unclear at this point.
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